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High-Poly Headphones Creation In Blender 3.3

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BaDshaH
Post subject: High-Poly Headphones Creation In Blender 3.3 Posted: Thu Apr 25, 2024 2:54 pm
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Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.05 GB | Duration: 1h 39m

Mastering High-Polygon Headphone Design in Blender 3.3

What you'll learn
Master 3D modeling of high-polygon headphones in Blender 3.3.
Learn to create realistic headphone materials in Blender 3.3.
Understand advanced lighting techniques for headphone renders
Explore compositing methods to enhance headphone visualizations.

Requirements
Beginners experience with Blender
Installation of Blender 3.5 software (free)
MINIMUM: Windows 8.1 (64-bit), macOS 11.2 (Big Sur) or Linux with glibc 2.28 or newer (64-bit

Description
"Creating Detailed Headphones with High Polygon Counts" is a comprehensive course tailored for 3D modeling enthusiasts keen on mastering intricate headphone designs with high polygon counts. The curriculum is meticulously crafted to provide learners with the necessary skills and techniques to create stunning headphone models using Blender 3.3.The course commences with "3D Model High Poly Headphones in Blender 3.3," where participants will delve into the fundamentals of 3D modeling and learn advanced techniques to sculpt intricate headphone designs. From sculpting the intricate details of the ear cups to refining the headband contours, learners will develop a solid foundation in high-polygon modeling.Following the modeling phase, the course progresses to "Headphone Material, Lighting, and Compositing in Blender 3.3," where participants will explore the art of material creation, lighting setup, and compositing techniques to bring their headphone models to life. They will learn to apply realistic materials to different components of the headphones, set up dynamic lighting to enhance the overall aesthetic, and employ compositing nodes to achieve professional-grade renders.By the end of the course, participants will have acquired the skills and expertise needed to create detailed headphone models with high polygon counts. Whether you're a beginner looking to explore 3D modeling or a seasoned artist aiming to refine your skills, this course offers a comprehensive learning experience to unleash your creativity in the realm of 3D headphone design. Join us on this exciting journey and elevate your 3D modeling proficiency today!

Overview
Section 1: 3D Model High Poly Headphones in Blender 3.3
Lecture 1 Headphones Modelling pt 1- Ear Cups Tami Coker
Lecture 2 Headphones Modelling pt 2 - Headphone Band Tami Coker
Lecture 3 Headphones Modelling pt 3 - Subsurf Modelling Tami Coker
Lecture 4 Headphones Modelling pt 4 - Extra Details Tami Coker
Section 2: Headphone Material, Lighting and Compositing in Blender 3.3
Lecture 5 10-2 Headphones Materials Part 1 Tami Coker
Lecture 6 10-2 Headphones Materials Part 2 Tami Coker
Lecture 7 10-3 Headphones Lighting Tami Coker
Lecture 8 10-4 Headphones Compositing and Outro Tami Coker
Lecture 9 Bonus Lecture
Absolute Beginners

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